Skip to main content

Teens' Growing Appetite for CE Products

Households with teens own a total of 35 non-discrete consumer electronics (CE) products, compared to 24 in non-teen households, according to a research study released by the Consumer Electronics Association.

The 8th Annual Household and Teen CE Ownership Study makes clear the considerable influence and persuasion teens have on CE ownership in their homes. "It's no surprise that teens today are tech-savvy and knowledgeable about consumer electronics," said CEA Director of Industry Analysis Sean Wargo. "It's interesting to note, however, the extent to which teens are beginning to use that information to influence household (e.g. Adult parents) purchases."

A review of the top 10 CE products owned by teens shows a heavy emphasis on entertainment. According to research results, the top three planned CE purchases over the next year by teens are an MP3 player (21 percent), wireless handset (14 percent) and a video game console (11 percent). In these product areas, as well as portable game consoles and notebook PCs, there is a strong connection between teens' purchase intent and that of the household in which they live. The average amount teens allocated to CE purchases over the last year was $667, with teen household spending at nearly $1,500, versus $1,000 for non-teen households.

Study results also help illustrate the level of engagement that teens have with CE products. Of the nearly 50 CE products included in this year's survey, 88 percent were utilized by at least two-thirds of teen respondents over the past 12 months. Those most utilized included home DVD players, computer speakers and cordless phones. Even the least-used CE products among teens, such as VoIP (voice over Internet protocol) phones, portable GPS devices and rear projection TV, still showed a strong level of engagement.

Popular posts from this blog

The Billions Bet on Tentative AI Demand

Gartner's latest worldwide IT spending forecast exposes a trend every CIO has already felt in budget negotiations. Total spending will climb 14.2 percent in 2026, reaching $6.37 trillion. It seems that the IT infrastructure market is simply having a strong year. However, the more useful insight is how unevenly that growth is distributed. The Headline Number vs. The Real Story Data center systems and infrastructure as a service (IaaS) are absorbing capital at a pace several multiples faster than devices, communications services, and traditional IT services. This is not incremental growth spread across a healthy portfolio. It is a wholesale reallocation of enterprise technology budgets toward AI infrastructure, made on the expectation that demand for AI workloads will justify the outlay before that demand has been fully proven. Where the Money is Going Data center systems are forecast to grow 62.5 percent in 2026, that's up from 51.6 percent growth in 2025, reaching $822 billion....