Skip to main content

OTT Video Moving Soon to the TV Screen

While today's consumer is most likely to watch online video on their PC screen -- either desktop or portable -- over time more and more consumers will watch over-the-top (OTT) video delivered to the living room, according a new study from ABI Research.

This continued trend towards TV-viewed online video will help drive overall adoption, as the number of online video viewers grows from 563 million at the end of 2008 to 941 million by 2013.

"All stakeholders in the online video ecosystem are eyeing the living room," says research director Michael Wolf.

With the continued adoption of network-connected video game consoles, the porting of popular online video services such as Hulu and Netflix onto third party consumer electronics devices, and network operator's growing interest in over-the-top video, the market for TV-displayed online video continuing to grow.

The growth in viewing on both the PC and TV screen is due to the growth in all forms of content. While much of the content many consumers watch continues to be YouTube-based low-budget video, there is rapid growth in the number of consumers watching premium content such as prime-time dramas and comedies, sport, and movies.

There is a continued maturation in the various advertising models for online video. At the same time, hybrid models such as those offered by Netflix's instant viewing service or pay models such as Apple TV will also grow in importance.

Also, while the economic environment will have some negative near-term impact on online video advertising, ABI Research sees overall viewing of online video growing over the next few years as it is a fairly resilient and somewhat counter-cyclical form of low-priced entertainment.

Popular posts from this blog

How AI Reshapes a $360 Billion Foundry Market

Few technology sectors sit as close to the center of gravity in today's artificial intelligence (AI) economy as semiconductor manufacturing. Every AI chip that trains a frontier model, every GPU that powers a data center inference workload, and every power management IC that keeps hyperscaler facilities running traces its origins back to the global Foundry ecosystem. IDC's latest market study throws that reality into sharp relief, projecting that the broadly defined Foundry 2.0 market will surpass $360 billion in 2026, a 17 percent year-over-year gain that would have seemed optimistic even two years ago. For anyone advising boards or investment committees on technology and AI infrastructure strategy, this growth trajectory demands careful consideration. Foundry 2.0 Market Development The umbrella term covers four distinct verticals: pure-play foundry, non-memory integrated device manufacturer (IDM) production, outsourced semiconductor assembly and test (OSAT), and photomask fab...