Skip to main content

U.S. Video Game Sales Up 23 Percent

First quarter U.S. video game sales rose 23% over the same period a year ago, to $2.2 billion, while total unit sales climbed 18% to 63 million units, according to a report from market research firm NPD Group. The figures include sales of video game consoles and handhelds, in addition to game software for these platforms. Portable game hardware showed the most growth, rising 162% to $293 million -- fueled by the Nintendo DS and Sony PSP -- while console hardware and software saw more modest gains of 8% and 7%, respectively. Total console software sales exceeded $1 billion. "While we expected to see impressive sales in the portable categories, the fact that all categories saw positive sales growth in terms of both dollars and units is a real testament to the broadening appeal of video games as a form of entertainment," said NPD analyst Anita Frazier. The ten top-selling game titles for the first three months of 2005 included Sony's Gran Turismo 4 in the top spot, Take-Two's Grand Theft Auto: San Andreas, Capcom's Resident Evil 4 and LucasArts' Mercenaries.

Popular posts from this blog

Think Global, Pay Local: The eCommerce Paradox

The world of eCommerce payments has evolved. As we look toward the latter half of this decade, we're witnessing a transformation in how digital commerce operates, with a clear shift toward localized payment solutions within a global marketplace. The numbers tell a compelling story. According to Juniper Research's latest analysis, global eCommerce transactions are set to reach $11.4 trillion by 2029, marking a 63 percent increase from $7 trillion in 2024. This growth isn't just about volume – it's about fundamental changes in how people pay for goods and services online. Perhaps most striking is the projected dominance of Alternative Payment Methods (APMs), which are expected to account for 69 percent of global transactions by 2029, with 360 billion transactions processed through these channels. eCommerce Payments Market Development What makes this shift particularly interesting is how it reflects the democratization of digital commerce. Traditional card-based systems ar...