The world mobile games market doubled in value over the past year to surpass $2 billion in revenues, and will be worth $8.3 billion by 2010, according to a report from market research firm Screen Digest.
The U.S. and European mobile games markets are beginning to erode the positions of their Asian counterparts, now making up 52 percent of the total market. The report notes that major game publishers have largely faltered in the space, as U.S.-based Jamdat Mobile and France-based Gameloft together account for 30 percent of mobile game revenues in the U.S. and Europe, while only THQ Wireless has emerged among major publishers in the mobile games space.
The report also noted that over $500 million has been invested in the mobile games market since 1999.
The U.S. and European mobile games markets are beginning to erode the positions of their Asian counterparts, now making up 52 percent of the total market. The report notes that major game publishers have largely faltered in the space, as U.S.-based Jamdat Mobile and France-based Gameloft together account for 30 percent of mobile game revenues in the U.S. and Europe, while only THQ Wireless has emerged among major publishers in the mobile games space.
The report also noted that over $500 million has been invested in the mobile games market since 1999.