Skip to main content

Consumer Electronics in a State of Flux

Consumer electronics would seem to be as competitive a field as any manufacturer could want. Manufacturers are subject to competitors who are offering different feature sets, consumers with transient tastes and unpredictable supply chains from business partners. Counting all of the business conditions, ostensibly there should be dramatic swings in global buying patterns of consumer electronics.

When In-Stat forecasted the unit sales of twenty different products for the years 2003-2009, the results showed that several product groups were in flux. Of the products surveyed, In-Stat found portable digital audio players (+57.0% CAGR), LCD televisions (+52.3% CAGR), and DVD recorders (+51.4% CAGR) to be the consumer electronics devices that had the most growth. Convergence is affecting older products. Analog televisions are being squeezed out by digital televisions (a �15.3% CAGR) and fax machines (a �13.9% CAGR) are integrated into multi-function peripherals.

In-Stat estimates that 200.8 million PCs were sold worldwide in 2005. The PC industry is a microcosm of larger consumer electronics trends. In 2005, Asia-pacific (China included) had a 20.3 percent surge in PCs purchased over 2004. While the mature markets of North America, Europe, and Japan had respective growth rates of 8.0 percent, 10.8 percent and 7.8 percent, it was the Rest of the World that had an 18.9 percent improvement over 2004. Newly found economic muscle in these regions is propelling PC sales.

The constant march of consumer electronics can be attributed to better manufacturing methods and better process technologies. Power supplies in consumer electronics are taking a smaller footprint due to nanotechnology. The advantage to the consumer is that products are either developing better feature sets or becoming less expensive - or both.

Popular posts from this blog

How Online Video Exceeded Pay-TV Revenue

The global streaming industry has spent the better part of a decade chasing subscriber counts as the primary metric of success. That era is now formally over. New market data from Omdia confirms that the industry has crossed a decisive threshold; one that shifts the competitive playing field from growth-at-all-costs to monetization discipline. For senior executives navigating media, advertising, and technology strategy, the implications extend well beyond entertainment. A Historic Revenue Crossover Online video revenue increased 13.5 percent to $176 billion in 2025, while pay-TV revenue declined 4 percent to $170 billion; marking the first time in the industry's history that streaming has surpassed legacy pay-TV in revenue terms. This is not a rounding error or a statistical artifact; it represents the culmination of more than a decade of structural disruption to the traditional broadcast and cable TV model. Global subscriptions to online video services reached 2.24 billion by the ...