Skip to main content

Is 2006 the Year of the Digital Home?

Digital Home magazine reports that as the dust settles after this year�s CES, it�s becoming easier to pick out the key technologies that will shape 2006. Think high definition video, entertainment computing, Internet-based content delivery and portable digital entertainment.

In many ways, these are the same set of technologies that dominated CES last year, but in 2005 they had little mainstream impact due to either (a) the absence of core content to drive them forward or (b) the lack of available (and affordable) hardware.

While the US, Japan and Australia enjoyed HDTV broadcasts in 2005, Europe was only just starting the switch to digital television; Media Center was still struggling to win living room acceptance; and TV companies and Hollywood studios were questioning the flaky security of IP content delivery, while publicly nit-picking the specs of next-generation disc formats.

Only portable digital entertainment was making any serious in-roads into the global consciousness � Apple�s iPod was leading the MP3 charge; but portable video players were little more than overpriced curios, waiting for a TV/movie download service to give them some relevance.

A year on and everything�s changed. Could 2006 be the year of the digital home? Despite some major steps forward, the answer is probably �no�. While devices are getting better and cheaper, the digital home idea still lacks an overriding system to glue its many elements together -- a system that will enable you to download movies and watch them on your TV, program your PVR from a mobile phone, let you watch anything you own, any time, and anywhere you choose.

Popular posts from this blog

Think Global, Pay Local: The eCommerce Paradox

The world of eCommerce payments has evolved. As we look toward the latter half of this decade, we're witnessing a transformation in how digital commerce operates, with a clear shift toward localized payment solutions within a global marketplace. The numbers tell a compelling story. According to Juniper Research's latest analysis, global eCommerce transactions are set to reach $11.4 trillion by 2029, marking a 63 percent increase from $7 trillion in 2024. This growth isn't just about volume – it's about fundamental changes in how people pay for goods and services online. Perhaps most striking is the projected dominance of Alternative Payment Methods (APMs), which are expected to account for 69 percent of global transactions by 2029, with 360 billion transactions processed through these channels. eCommerce Payments Market Development What makes this shift particularly interesting is how it reflects the democratization of digital commerce. Traditional card-based systems ar...