Skip to main content

Indie Movies Find the Mobile Small Screen

CNET reports that independent filmmakers are shooting videos on mobile devices and distributing them over wireless networks in an attempt to reach a mass audience.

Temah Nelson's animated short "Friends on Crack" stars Spruce and his fellow petroglyphs (think cave drawings) in a series of brief episodes that could serve as a model for mobile films, or videos created with smart phones and handheld devices in mind. Panelists at the Cinequest Film Festival advised a group of aspiring filmmakers that mobile devices could allow short films that were never previously shown outside a festival setting to attract a wider audience.

Portable video players and high-end multimedia smart phones have been available for several years, but none have really made their mark in the video realm the way Apple Computer's iPod has changed the music business. Wireless carriers and studios haven't really figured out the best business model for getting the content onto Palm's Treo 650 or Sony's PlayStation Portable video player, said Tim Bajarin, president of analyst firm Creative Strategies.

Popular posts from this blog

Why Europe's AI Investment Surge is Strategic

When enterprises begin treating AI budget as the line item they protect last when cutting elsewhere, the market has crossed a threshold that analysts rarely name explicitly. That is precisely where Europe now stands. A new forecast from IDC projects European AI spending will reach nearly $470 billion by 2030, expanding at a 35 percent CAGR over the next five years. European enterprises are allocating capital toward AI because the operational returns on cost efficiency, risk mitigation, and resilience are now demonstrable enough to justify sustained budget commitment. The strategic implication is significant: AI has moved from the innovation portfolio into core operational infrastructure. European AI Market Development Generative AI solutions, already embedded across enterprise deployments, are expected to account for more than 55 percent of the total market by the end of the forecast period.  Software is both the largest technology segment, at 54.9 percent of total spending in 2026...