The Texas Independent Game Conference takes place in Austin on July 22nd/23rd and attendees will get the chance to hear from indie veterans willing to share their successes and their experience as well as presentations addressing market trends, distribution, on-line security, development tools, IP protection, structuring a deal and the opportunities in the mobile and casual game segments.
Highlights include keynotes from Warren Spector and Greg Costikyan and sessions from Gordon Walton (Bioware), Jay Moore (Garage Games), Dan Prigg (Real Networks) and Jessica Tams (Casual Game Association). A Game Demo Party has been added to the program and attendees are encouraged to bring their games and get direct feedback from other developers and publishers. The full program is available online, and registration for the event is just $105.
�The Conference gives indie game developers the chance to hear from their peers, to hear from people who have faced the same challenges� said Conference Director Steve Farrer, �The Game Demo Party on Saturday night will give everyone a chance to show off their latest ideas, as well as having a lot of fun.�
The roundtable discussions will also allow attendees to meet informally to discuss topics such as Open Source technology in game development, game prototyping, etc.
Highlights include keynotes from Warren Spector and Greg Costikyan and sessions from Gordon Walton (Bioware), Jay Moore (Garage Games), Dan Prigg (Real Networks) and Jessica Tams (Casual Game Association). A Game Demo Party has been added to the program and attendees are encouraged to bring their games and get direct feedback from other developers and publishers. The full program is available online, and registration for the event is just $105.
�The Conference gives indie game developers the chance to hear from their peers, to hear from people who have faced the same challenges� said Conference Director Steve Farrer, �The Game Demo Party on Saturday night will give everyone a chance to show off their latest ideas, as well as having a lot of fun.�
The roundtable discussions will also allow attendees to meet informally to discuss topics such as Open Source technology in game development, game prototyping, etc.