Skip to main content

Global Mobile Gaming Reaches $3.6Bn

Research from entertainment analyst firm Understanding & Solutions reveals a stronger growth rate in mobile gaming than in console and handheld markets, albeit coming from a smaller market share. This places mobile in second position behind the online games market.

"Global revenues from mobile gaming are pegged at $3.6 billion this year," says Understanding & Solutions Analyst, David Rouse, "and we predict this figure to rise to $6.0 billion by 2011. Although not seen as the killer application for mobile, games are increasingly important as the market continues to see major growth."

Going forward, technological and infrastructure developments will allow consumer's gaming behavior to evolve, thus opening up new business model possibilities. This, coupled with strong growth forecasts in the mid term, is leading to fierce competition in the sector and is impacting upon publishers, network operators, developers and IP owners alike.

"Subscription based and ad-funded models are on the rise," continues Rouse, "and micro transactions -- the acquisition of additional levels or virtual goods during game play -- are also beginning to play a part. However, pay per download is still the most significant revenue generator across all regions."

At the same time, an increasing number of traditional content owners are moving into the mobile games space, either by setting up their own mobile games subsidiaries like EA mobile and THQ wireless,or by licensing out content (Sega, Konami, MGM, Universal, Warner). Conversely, existing players in the marketplace are consolidating through mergers and acquisitions.

Looking to emerging markets, particularly China and India, the segment is driven by snowballing mobile phone take-up rates; however, due to comparably low prices, Asia -- excluding Korea and Japan -- is still expected to account for less than 10 percent of global revenues in 2011.

Popular posts from this blog

Sovereign Cloud: Crossing the Tipping Point

For years, the cloud computing sector operated on an elegant premise: compute and storage were borderless commodities, and scale wins. The hyperscalers built empires on that assumption.  But a confluence of geopolitical friction, data nationalism, and hard-learned lessons about digital dependency is now rewriting that traditional rulebook. Gartner's latest market study found worldwide sovereign cloud Infrastructure-as-a-Service (IaaS) spending will reach $80 billion in 2026 — that's a 35.6 percent surge from 2025 — climbing further to $110 billion by 2027. This is a structural shift in how governments, enterprises, and critical infrastructure operators think about where their data lives, who controls it, and what national interests it serves. Sovereign Cloud Market Development The regional breakdown is where the real strategic intelligence lies. China leads all markets at an estimated $47 billion in 2026, underscoring that state-driven infrastructure investment is a long-establ...