Skip to main content

Rapid Growth for Digital Media Home Servers

According to the latest market study from TDG Research, global adoption of Home Servers will grow from 1.2 million in 2008 to more than 90 million by 2015.

TDG's latest assessment identifies several factors which will spur widespread market availability of, and consumer demand for, easy-to-use inexpensive Home Server platforms in the next few years.

TDG says that key drivers include:

- Mainstream adoption of broadband Internet service and home networks;

- The rate at which consumer-created and commercial digital media content is being stockpiled in consumer homes, and its impact on in-home storage requirements;

- The proliferation of in-home, mobile, and portable digital media devices which require synchronization, backup, and interoperability with other devices; and

- Swift declines in the cost of digital storage which place manufacturing and distributing inexpensive Home Server products well within the reach of most OEMs.

Though the PC has been the incumbent device for such store-and-serve functionality, the tide is now turning.

According to Ted Theocheung, senior analyst with TDG, "The long-standing presumption in favor of the PC as the digital media store-and-serve platform is shifting to a new class of devices with more consumer electronics (CE) characteristics that deliver simple, reliable, and targeted functionality. For mainstream consumers, the PC will become more of a client on the home network, as opposed to the primary Home Server."

TDG's report offers an analysis of the evolution of digital home store-and-serve solutions; discusses the key drivers and inhibitors impacting this market; offers both global and regional forecasts of Home Server growth to 2015; and provides a detailed set of recommendations for companies looking to enter this market space.

Popular posts from this blog

The Subscription Economy Churn Challenge

The subscription business model has been one of the big success stories of the Internet era. From Netflix to Microsoft 365, more and more companies are moving towards recurring revenue streams by having customers pay for access rather than product ownership. The subscription economy cuts across many industries -- such as streaming services, software, media, consumer products, and even transportation with the rise of mobility-as-a-service. A new market study by Juniper Research highlights the central challenge facing subscription businesses -- reducing customer churn to build a loyal subscriber installed base. Subscription Model Market Development The Juniper market study provides an in-depth analysis of the subscription business model market landscape and associated customer retention strategies. A key finding is that impending government regulations will make it easier for customers to cancel subscriptions, likely leading to increased voluntary churn rates. The study report cites the