Skip to main content

STBs in the CE Home Media Server Market

Media server PCs form the majority of the devices used to store and distribute multimedia content in the home. However, set-top boxes (STBs) and consumer electronics (CE) devices such as video game consoles will gain share of the home media server market over the next five years.

ABI Research forecasts that in 2010, STBs and CE devices will together account for a little more than 51 million shipments -- roughly a third of the total world market.

These categories will continue to grow aggressively over the forecast period to 2014. Much of the new growth in media networking will take place in Europe and the Asia-Pacific region.

"STBs and CE devices are the fastest-growing types of home media serving equipment partly because of the tremendous popularity of video game consoles such as the Sony PS3," says senior analyst Jason Blackwell.

The growth in the STB segment is largely due to broadband operator's effort to push deeper into the digital home network by providing additional services and connectivity.

According to ABI, while overall home media server market growth remains quite linear through the likely period of economic recovery, STB and CE segments will outpace the market as a whole.

Operators are adding features to their STBs. One of those that tie into the media server concept is multi-room Personal Video Recorders -- the ability to record a TV show on a PVR in one room and view it via other STBs in other rooms.

Traditionally, most media network products have been classified by retailers along with core computer networking devices such as routers and hubs.

Now vendors are pushing retailers to market them instead as entertainment devices alongside TVs and DVD players. That requires an effort to educate both retailers and consumers. There's also a need to make these systems simpler and more user-friendly.

Popular posts from this blog

Digital Identity Verification Market to Reach $16.7B

As more enterprise organizations embrace the ongoing transition to digital business transformation, CIOs and CTOs are adopting new technologies that enable the secure identification of individuals within their key stakeholder communities. A "digital identity" is a unique representation of a person. It enables individuals to prove their physical identity during transactions. Moreover, a digital identity is a set of validated digital attributes and credentials for online interactions -- similar to a person's identity within the physical world. Individuals can use a 'digital ID' to be verified through an authorized digital channel. Usually issued or regulated by a national ID scheme, a digital identity serves to identify a unique person online or offline. Digital Identity Systems Market Development Complementary to more traditional forms of identification, digital identity verification systems can enhance the authenticity, security, confidentiality, and efficiency of

Software-Defined Infrastructure: The Platform of Choice

As more organizations adapt to a hybrid working model for their distributed workforce, enterprise CIOs and CTOs are tasked with delivering new productivity-enabling applications, while also seeking ways to effectively reduce IT cost, complexity, and risk. Traditional IT hardware infrastructure is evolving to more software-based solutions. The worldwide software-defined infrastructure (SDI) combined software market reached $12.17 billion during 2020 -- that's an increase of 5 percent over 2019, according to the latest market study by International Data Corporation (IDC). The market grew faster than other core IT technologies. The three technology pillars within the SDI market are: software-defined compute (53 percent of market value), software-defined storage controller (36 percent), and software-defined networking (11 percent). "Software-defined infrastructure solutions have long been popular for companies looking to eliminate cost, complexity, and risk within their data cente

Global Pandemic Accelerates the Evolution of Transportation

Given the current trends across the globe, organizations that depend upon the continued growth of personal vehicle ownership will need to consider a plan-B scenario. While some companies will be able to adapt, others may find that their traditional business model has been totally disrupted. According to the latest worldwide market study by Juniper Research, Mobility-as-a-Service (MaaS) will displace over 2.2 billion private car journeys by 2025 -- that's rising from 471 million in 2021. Juniper believes that for MaaS to enjoy widespread adoption, subscription or on-the-go packages need to offer a strong combination of transport modes along with feasible infrastructure changes, high potential for data collection and low barriers to MaaS deployments. Mobility-as-a-Service Market Development The concept of MaaS involves the provision of multi-modal end-to-end travel services through a single platform by which users can determine the best route and price according to real-time traffic