Skip to main content

Massively Multiplayer Online Games Growing

According to the Hollywood Reporter, Wall Street, video game console makers, and game publishers have expressed enthusiasm for massively multiplayer online games (MMOG) since the advent of consoles that connect online to the Internet in 2002.

Their optimism is fueled by Vivendi's example: its MMO game "World of Warcraft" boasts 6.5 million subscribers, according to MMOGChart.com, a research site founded by game authority Bruce Woodcock. Otherwise, the industry's wish to build the category pertains to the nature of MMOGs.

Wall Street analysts and chief financial officers say MMOGs generate recurring revenue for those who own and operate them, thanks to monthly subscription billings, and in-game advertising. Research also suggests that there is room for new leaders to emerge in the U.S. market.

MMOGChart.com shows that only 12 titles in the MMOG category this year boast an audience size of more than 120,000 subscribers -- including "Warcraft," by far the leader of the pack.

Popular posts from this blog

AI Supercycle: Server Market Growth Surge

The worldwide server market has entered a new phase defined almost entirely by artificial intelligence (AI) infrastructure economics rather than traditional enterprise refresh cycles.   The latest market data shows robust growth and a structural shift in where value is created, who captures it, and which architectures are setting the pace for the next decade. IDC reports that worldwide server revenue reached a record $112.4 billion in the third quarter of 2025, representing a striking 61 percent year-over-year increase compared to the same quarter in 2024. For context, this means the market is adding tens of billions of dollars in incremental quarterly spend, driven overwhelmingly by AI and accelerated computing requirements.  IT Server Market Development Over the first three quarters of 2025, server revenue has already reached $314.2 billion, meaning the market has nearly doubled in size compared to 2024, underscoring how AI buildouts have compressed several years of exp...